- By
K Sreram
Uploaded on: 3.4.2015
CS6212 lab manual programs (complete solutions - C programs).
The following programs are written for the subject CS6212 (only the first ten out of twelve are given here). These programs or based on BE- CSE semester 2 lab syllabus. I am a student doing my second semester BE CSE currently while writing down these record programs. So please excuse me for any mistakes that might have crept in the programs (but I have made sure that the following programs are error free and warning free and also works as expected).
Uploaded on: 3.4.2015
CS6212 lab manual programs (complete solutions - C programs).
The following programs are written for the subject CS6212 (only the first ten out of twelve are given here). These programs or based on BE- CSE semester 2 lab syllabus. I am a student doing my second semester BE CSE currently while writing down these record programs. So please excuse me for any mistakes that might have crept in the programs (but I have made sure that the following programs are error free and warning free and also works as expected).
Dear reader,
I have written these programs in a format I believe to be standard.The IDE I had used to test the programs was Code Blocks and had used the open source gcc compiler for compiling the source. All the programs that follow are free from errors and warnings. In this post I have categorized them in a user-friendly manner to make download easier; all my programs are uploaded in PDF format and DOCX format and each files contain just one program with the program's aim written right above it. I haven't written down the algorithms yet; they will be uploaded under its respective program as I write them down.
I would soon be writing a documentation for these programs. And about the programs, I had written each of them with care that they don't deviate from the standard procedure. Each program I wrote was a challenge to me. The common run-time error I had been getting while coding the linked list was, "access violation"or "segmentation fault" which arises when the program tries to read a memory storage locations that does not belong to that program and the other common mistake one would make (and the one I made extensively before I spent hours correcting it) is loosing the list in the process of its operations.
The programs I really enjoyed programming were, the program that computes combinations and runs in time $O(M^{N+1})$, the polynomial multiplication program which runs in time $O(M(M+N))$ and were the process of checking if $M<N$ runs in time complexity $O(M+N)$ so finally $T(M+N)+T(M(M+N)) = O(M(M+N))$, the infix to prefix conversion program (I had initially wasted a lot of time in it because I had forgotten that this implementation should run in $O(N)$ time and space), the sorting algorithms and the linked list single and circular implementation.
In the linked list implementation, I had written down one module that's actually not commonly used (but still used). The position vice deletion operation is what was a new implementation. Usually one would prefer to delete an element by matching its data with the data to delete, but here the unique address that points to the node is passed on as an argument and is deleted. Lets say we simulate 'Enqueue' and 'Dequeue' queue operations using the standard linked list operations 'Insert', 'DeleteEment', 'DeleteNode' and 'Find' (its obvious that the Dequeue operation cannot be made $O(1)$ with just these operations). We need one variable to have a track of the front end. Now this variable could either be a variable that stores the element that's stored in the front of the list or the address value pointing to the front of the list. If it stores the element and the operation 'DeleteElement' is used to delete the node on the front end, this is going to set an undesirable limitation for our queue implementation. If the same element present else were in the list is present in the front end, then the 'DeleteElement' would delete the first element it finds. So the limitation will be that each element should be unique. So instead the 'DeleteNode' operation can be used and the value returned by 'Find' to be used to update the variable pointing to the front end.
And I guess my introduction is enough and proceed viewing the programs.
Yours,
K Sreram
(These programs are written and tested by K Sreram)
The programs:
Program 1:
Aim
To write a program to obtain all the possible prime numbers from one till the given limit.
click here to get the program(.pdf) click here to get the program(.docx)
Program 2:
Aim
Let $A$ be a set of values passed on by the user. The aim of this program to determine the number of ways by which we may add a particular number of terms that are chosen from $A$ randomly, to obtain a given value as its summation. A value in $A$ can be chosen more than once.
click here to get the program(.pdf)
click here to get the program(.docx)
Program 3:
Aim
To read, write and modify employee records using a program written in C and to thereby implement file random access and file handling concepts in C.
click here to get the program(.pdf)
click here to get the program(.docx)
Program 4:
Aim
To create, store, find and delete employee records using singly linked list in C.
click here to get the program(.pdf)
click here to get the program(.docx)
Program 5:
Aim
To implement set union and intersection of set of integers using linked list, where the sets are represented as doubly linked lists
click here to get the program(.pdf)
click here to get the program(.docx)
Program 6:
Aim
To implement Josephus problem in the form of a game using circular linked list in C
click here to get the program(.pdf)
click here to get the program(.docx)
Program 7:
Aim
To represent a polynomial as a singly linked list and to implement addition and multiplication of the polynomials in C.
click here to get the program(.pdf)
click here to get the program(.docx)
Program 8 a:
Aim
To implement infix to post-fix expression conversion using dynamic stacks in C.
(wrong version)
click here to get the program(.pdf)
click here to get the program(.docx)
NOTE: I found a bug in the above program. The algorithm it implements is not correct. the corrected version is also uploaded along with the wrong version. I have summarized the mistake along with the details of correction in this post's footer.
(corrected version)
click here to get the corrected program (.pdf)
click here to get the corrected program (.docx)
Program 8 b:
Aim
To write a C program to evaluate the result of a simple infix expression using stacks.
click here to get the program (.pdf)
click here to get the program(.docx)
Program 9a:
Aim
To write a program that imitates function recursion by manually creating an imitation function stack and implement recursion within an infinite loop.
click here to get the program(.pdf)
click here to get the program(.docx)
Program 9b:
Aim
To obtain employment application forms and to either accept or reject it, with the higher priority in verification given to applications that arrived earlier than the ones that arrived later, using queue in C.
click here to get the program (.pdf)
click here to get the program(.docx)
Program 10 a:
Aim
To implement insertion sorting algorithm in C, where the elements to be sorted are stored in a singly linked list
click here to get the program(.pdf)
click here to get the programs(.docx)
Program 10b:
Aim
To implement selection sorting algorithm in C, where the elements to be sorted are stored in a singly linked list.
click here to get the program(.pdf)
click here to get the program(.docx)
Program 10c:
Aim
To implement bubble sorting algorithm in C, where the elements to be sorted are stored and sorted in a singly linked list.
click here to get the program(.pdf)
click here to get the program(.docx)
Please give me reviews on the programs I wrote and inform me if you spot any errors in the program (I have tested it enough to make sure that no errors have crept. But you can never be sure about it!). I'll write down the algorithms (or with my friends help) and upload them as soon as possible. Good Luck!!!
Note: Let me describe the game I had written in the 6th program. The players are to sit along a circle and pass on an object to their neighbor as they get that object from their other neighbor. As they pass-on, they count the number of passes made. Before the start of the game, the number of passes after which a player would be eliminated from the game would be agreed upon. Let that value be $n$. Now after $n$ passes, the person next to the one holding the object gets eliminated. So this continues until just one person remains. The person who remains becomes the winner. Now this program gets the names of the players and gets the value $n$ as run-time inputs; then it evaluates (using circular linked list. Refer the program for the functionality of this algorithm) the next person to be eliminated and displays their name. This goes on until the last player remains.
There
is a problem with the algorithm (for question 8 a) I had initially thought was
right; but now I have solved it.
Changes
summery.
//
else if(symbol == '/')
// return 9;
//else if (symbol == '*')
// return 8;
// else if (symbol == '+')
// return 7;
//else if(symbol == '-')
// return 6;
//else return 0;
is
changed to,
if(symbol
== '(' || symbol == ')')
return 10;
else if ((symbol == '/') || (symbol ==
'*'))
return 8;
else if ((symbol == '+') || (symbol ==
'-'))
return 6;
else return 0;
I
first thought that treating the priority of symbol '/' to be greater than '*'
was of no issues, but a detailed analysis has showed that this could be a
problem. So I have changed it to such a way that operators with similar priority
is given equal priority.
/**********************************************************
void
infixToPostfix(Stack infix) /// B, D, M, A, S
{
Stack symbolStack = NewStack();
DataType temp;
while(!IsEmpty(infix))
{
temp = Top(infix);
if(temp == '(')
{
Push(symbolStack, temp);
Pop(infix);
}
else if(IsOperator(temp))
{
/// --- if(FindPriority(temp) <=
FindPriority(Top(symbolStack)))
/// --- {
while((Top(symbolStack)!='(') &&/// +++ change: while((Top(symbolStack)!='(')
&& --- while(Top(symbolStack)!='(')
(FindPriority(temp)
<= FindPriority(Top(symbolStack)))) /// +++ change: (FindPriority(temp) <=
FindPriority(Top(symbolStack)))
evaluate(symbolStack);
Push(symbolStack, temp);
///--- }
/// --- else // if a more prior
symbol is read
/// --- Push(symbolStack, temp);
Pop(infix);
}
else if( IsVar(temp))
{
printf("%c", temp);
Pop(infix);
}
else if(temp == ')')
{
if(Top(symbolStack) == '(')
{
Pop(symbolStack);
Pop(infix);
}
else evaluate(symbolStack);
}
}
DisposeStack(&symbolStack);
}
The
algorithm initially used checks for the symbol priority and applies the
evaluation operation once it reads a lower priority symbol compared to the one
that's at the top of the symbol stack until it reaches a '(' symbol. But the
actual working algorithm needs to apply the 'evaluate' operation until it
either reaches the symbol '(' or a symbol of lower priority.
The
reason for this is, the operations with a higher priority need to be applied
first; so the algorithm does not do the operation once it reads an operator but
instead waits for a second operator to compare its priority with the the
previously read operator.
And
one more thing, this still deviates from the standard procedure because of its
poor error reporting methods. And these methods can be incorporated by making
the following changes:
1.
The algorithm needs to check if the stack is empty after evaluation.
2.
The algorithm needs to check if there is a close bracket symbol without an open
bracket symbol.
3.
The algorithm needs to check if there are successive operators one after the
other in the expression, where the succeeding character is not an open bracket
or a close bracket.
The reason I have both the corrected version and the wrong version online is, I believe that sometimes a mistake in a solution to a problem teaches us something more than the solution itself! So I like talking about my mistakes.
A comment or two regarding the programs will be nice.
copyright (c) 2015 K Sreram.
About my blog
nice job, sreram !! :) but, r these programs going to come for ur practicals ??
ReplyDeleteand thanks !! :)
DeleteThanks Sudha. I was given a set of 10 abstract questions based on our computer practical syllabus. Rather than calling them "questions" its better to call them "syllabus". For example, one of the questions just said: "implement single linked list" so I chose a more specific problem (employee records insertion, deletion, searching and displaying) that demonstrates the use of linked list by solving that problem. And about the large size of the programs, I tried my best to reduce the number of lines while coding (though I insisted on not deviating from the standard procedure).
ReplyDeletethe program could have started after two or three lines so that we neednt edit !! its a big fuss to edit !! :/
ReplyDeleteYou can just open it as WORD 2003 Document Sudha or adjust ruler accordingly it'll remain the same for every other docs ...
ReplyDeleteBy The Way, A Great job Sre Ram ...
I can't find a word in English (or any other language) to appreciate you ...
Thanks Sri Vineeth
ReplyDelete